V4.6 : Backend rewrite
No, this is not the 4.5.7, this is a 4.6 version. Which means it will have incompatibilities with 4.5 versions. As much of the backend has been rewritten, this version might be less stable than 4.5 ones. Patches will come soon if issues arise.
Incompatibilities:
- Many functions from the API had their arguments and return value changed, for optimisation. Many functions which demanded a RID now demand a Dictionary.
- Spawning and customFunctions.gd have to be updated. This means you'll have to save your changes to those files and put them back once you updated.
Improvements
- Laserbeams have been rewritten and every issue has been fixed.
- Bouncing system has been rewritten and is now 99% accurate and supports BulletNodes
- Backend datastructures have been rewritten to improve performances.
- Some more API functions.
This is probably gonna be the last version for a while as I won't have much time to develop it in 2025.
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BulletUpHell : BLAST! [Bullethell Engine]
World's most feature-packed Bullethell Engine. Manages everything about patterns, bullets & spawning. For Godot & Redot.
Status | In development |
Category | Tool |
Author | Dark Peace |
Genre | Shooter |
Tags | 2D, addon, Bullet Hell, Godot, plugin, Shoot 'Em Up, sourcecode, Top down shooter, Touhou |
Languages | English |
More posts
- V4.6 Patch & Redot Support7 days ago
- V4.5.6 Bug fixes, optimisation and API50 days ago
- V4.5.5 : Depths & Trails Update (for Godot 4.3)99 days ago
- V4.5.4 Update : Gravity system, viewport support, preview patterns,...Jul 16, 2024
- V4.5.3 little fixJul 16, 2024
- Version 4.5.3, bug fixes and new API functionsMay 08, 2024
- V4.5.1 bug fixesApr 15, 2024
- Download issue is fixedApr 07, 2024
- BulletUpHell BLAST release! Finally!Apr 06, 2024
Comments
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I'm not seeing a way to download 4.6
Damn you're right, it's fixed now, you can download it.
Thank you!