V4.5.3 little fix
Hello, V4.5.3 had a little problem with the new interruption feature, it's fixed now. Unfortunatly, the new API function was removed but I made another thing instead : "instant_shooting()" which allows you to bypass the cooldown of a list of bullets and shoot them right away. I also went back on the decision to make customFunction.gd downloadable separatly. This new version has only the BuHSpawner.gd and TriggerContainer.gd changed so you can only replace those ones in your project.
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BulletUpHell : BLAST! [Bullethell Engine]
World's most feature-packed Bullethell Engine. Manages everything about patterns, bullets & spawning. For Godot & Redot.
Status | In development |
Category | Tool |
Author | Dark Peace |
Genre | Shooter |
Tags | 2D, addon, Bullet Hell, Godot, plugin, Shoot 'Em Up, sourcecode, Top down shooter, Touhou |
Languages | English |
More posts
- V4.6 Patch & Redot Support44 days ago
- V4.6 : Backend rewrite57 days ago
- V4.5.6 Bug fixes, optimisation and API87 days ago
- V4.5.5 : Depths & Trails Update (for Godot 4.3)Oct 07, 2024
- V4.5.4 Update : Gravity system, viewport support, preview patterns,...Jul 16, 2024
- Version 4.5.3, bug fixes and new API functionsMay 08, 2024
- V4.5.1 bug fixesApr 15, 2024
- Download issue is fixedApr 07, 2024
- BulletUpHell BLAST release! Finally!Apr 06, 2024
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